| About |
| We're
a small group of application software writers. Input comes
from various parts of the world like Australia, Kenya, and
the UK.

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| Policy |
| Sales
are outsourced to authorized resellers who have there own
very secure mechanisms for handling sales. We never have access
to your credit card information.
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These companies may use information (not including your name,
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Our refund policy is
the same as our outsourced authorized reseller's policy. |
| Stats |
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Welcome to the Cylekx graphics
software. The version is 3.2
What is it for?
- unique fun and tec image processing. Cylekx does effects, quantizing,
fancy text, gradient images, layers, and vectors.
- uses include abstract art, cd case graphics, business cards,
website headers, and animated gif effects.
- save includes a native project format (CLX), PSD, vector SVG,
.AVI, PDF, as well as most of the usuall formats.
- specs...
It is
not for
- compressed or long movie files, elaborate vector graphics,
wordprocessing, cartoon animations
- known issues...

Other views
- (pc
world ~ oct 08) "...one very annoying
bug cropped up...Cylekx.net have included several wonderful tutorials.
In only a few steps, you can animate a piece of artwork across
several frames and with several beautiful effects..."
- (translated
Portuguese ~ oct 08) "...The program
is light and quick to download, its installation is simple and
does not require many processes or manual settings for your use.
The program runs without errors and without coming into conflict
with the Operating System..."
- (translated
Spanish ~ oct 08) "...offers us
lot of options to transform our dull images into real works of
art..."
- (translated
Portuguese ~ oct 08) "...can help
improve our photos and create our own animations and vector drawings..."
- (translated
Spanish ~ sept 08) "...it is very
useful to create animations each frame editing and adding various
transition effects..."
- (in
English ~ aug 08) "...23 MB download!
I have not tried Cylekx. My system does not meet the RAM requirement
and I have no use for this type of program anyway. Anyone for
Cylekx?...."
- (translated
Italian ~ aug 08) "...a lot of interesting
effects...and everything to prove, dying to find a review...only
in English, apart from a must be in your pc!..."
SE
Multi frame, multi layer, multi type graphics
editing. In addition to the standard 32bit integer ARGB image, 3
Indexed Pixel Image types are provided for use with gradients (lookup
tables) and palettes, and a 2D vector image type is used for scalable
graphics.
Text supports all the usuall formattings
and also includes features like rotated text, block initial character
insets, graphical bullets, derived fonts, highlighting and drop
shadow effects. Text fills can be a color, gradient, or texture.
Fills can also be outlined with various stroking options, or solid.
Textboxes can be any shape and rotation and have a variety of graphical
designs. Text can flow from frame to frame or layer to layer. Text
layers can be added anywhere.
Sequences may contain images of different
types, sizes and calibrations. Frames may contain multiple layers,
layers can be arranged in a tree structure. Layers may be different
data types and have varying dimensions within the frame. Layer restructuring
is a simple drag and drop copy or move. Sequences support different
selections in each frame, and each layer within the frame. Sequences
may be saved as separate images in a directory.
Processing may be applied to a selected range
of frames in a sequence or to selected layers in a frame. Processing
can be applied to specified image channels. (example: only alpha
and magenta) and to specified vector shapes. (example: "Current
Level", "Current And Descendants").
Multiple images may be opened as found in
the source file, or as separate documents (one image per document)
or as a single sequence.
Editing tools include most typical selection
tools (including channel observing wands) and filters. Bezier and
Spline curve selections are supported and immediately accessible
with a right click.
Selections have a "Restore" feature
which aims to always give you quick access to the previous selection
for all images. This mechanism toggles between the current and previous
selection. This "shadow" selection is preserved through
most operations including unlikely things like type conversion and
canvas resizing. It is also remembered in the project source file
and at each undo point.
Vector graphic selections may be set to use
integer or fractional coordinates. Vector graphic dimensions may
be fractional. This is necessary to avoid rounding in operations
like crop, cut, and copy when used with fractional selections, and
is most noticeable if the vector image dimensions are small.
Document Look and Feel allows vertical or
horizontal pages with various spacings, global or specific. Additionally,
frames may be viewed as single, all, or a variable range. The single
or variable modes are more efficient to display large numbers of
frames. Selection graphics may be a choice of colors, xor, or animated
black and white.
All processes have variables that can be
automatically or manually modified where relevant as processing
progresses through the sequence frame by frame. This enables complex
transformations from one graphic to another. Typical modifiers include
Increasers, Decreasers, "Fit Range To", "Randomizers".
On top of this are math functions like sine, sum, and factorial.
Quantization with several combinations of
reduction, diffusion, and dithering operation. The disk palette
and dithering data are user editable files in the program directory.
Drawing capabilities include common 2D areas
and lines. Drawing ability includes specifiable linear and circular
gradients with an alpha component, XOR mode, texture fills, and
variable stroke outlines. Drawing observes selections. Drawing can
also use the current selection as an object to draw or fill.
10 sequence transition effects that work
on pixel images, observe selections, and can be combined with other
transition effects. Includes effects like bars, tile motion, and
morphing.
Timed Capture captures hand generated effects.
Grab images to a directory, open the images as a sequence, save
the sequence as animated gifs.
Some processes can be applied to tiles. (example:
squares, circles and triangles of varying sizes).
A special "Paste Operation" is
used to achieve an extensive range of pixel blittering, and various
"Fade Modes" and "Overwrite Modes" are used
to create pixel image blending. Any changes made while editing reflect
in the image (or sequence of images). Vector shape geometry blittering
is also featured. Layer and selection operations are still available
while pasting.
Paste automatically resizes to fit new selections.
Paste can be extracted or selectively (certain channels) converted
to a graphics layer and visa versa. Paste can also be projected
into a 4 corner polygon selection.
Paste can be edited in any way while pasting
by editing the clipboard then updating the paste in the final image
with ctrl+D.
Calibration support includes 20+ unit types
and also supports non aspect calibrating. This can be used to print
stretched, squeezed, or inverted pictures without needing to physically
modify an image data.
Clone between all different graphic types
(except text graphics) with any shape of brush. Clone is backed
by the full features of the Paste Controls.
Transparency support for all graphic types.
Most programs view alpha as some sort of special problem in itself
but we see it as an integral aspect of our color system. For example;
in paletted images it is the gradient that supports the alpha values,
for vector graphics the shape fills think in ARGB. In true color
pixel images we view it purely as another color channel. This means
it can be thresholded, quantized, and even the wand tool can use
it, just like any other color channel.
All user actions (the only exception is the
Cloner Tool) are recordable and savable. This allows for detailed
recordings to be played back to process different input in a predefined
way. This capability is sometimes termed a "macro" and
can be used for "batch processing".
Undo history is stored to disk and so remains
available after the program is restarted. Undo history represents
the exact byte copy of the document at the time it was logged. When
undoing or redoing, all objects in the document get replaced with
new instances. This increases reliability because if a document
somehow gets into an invalid state the error will probably not propagate
to the "undone" or "redone" version.
Undo history can be automatically managed
for large documents, stored intermittently, or completely turned
off. Custom undo points can also be stored. Undo history is preserved
even after reverting or changing the project file name, location
or ID.
Installable and revertible key shortcuts
for menu items.
190+ functions. 14+ image formats
and a Cylekx project format.
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| Demo gifs |
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| This
example was made from a single image by creating blend frames
between all 4 rotations of the image, then doing a regular
repeating circular ripple, followed by a uniform quantization
to make all frames conform to the same 256 color palette,
before saving as an animated gif. It takes 3 minutes and is
recordable so it can be repeated with any other images. |
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| This
example shows 4 steps to make a firery
landscape and silhouette against a night sky. It only uses gradient
editing on a byte image. |
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